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Bugs/Issues & Crashes

Threads

  1. 0.11.18 - Creature's patwhay portal-to-portal loop (9 Replies)
  2. 0.12.0.0 - After won battle creatures ordered to dig tiles keep being in fight (3 Replies)
  3. 0.12.0.0 - Tile beneath the statue brakes if it is attacked and dug simultaneously (3 Replies)
  4. 0.12.0.0 - List of missing things in editor (3 Replies)
  5. 0.11.19 - Enemies have pathfinding issues with hydraulic pads (4 Replies)
  6. 0.11.15 - Can't Render PrtScr in Full Screen Mode - The Return (12 Replies)
  7. 0.11.19.4 - Piggehs as Guards (9 Replies)
  8. 0.11.18 - Infinite Mines Trick (5 Replies)
  9. 0.11.18 - Selling Constructions Under Ladders (5 Replies)
  10. 0.11.18 - Ladders Obscure Mine Progress (5 Replies)
  11. 0.11.18 - Unknown Crash (4 Replies)
  12. 0.11.18 - No trades route selected message is still in game (5 Replies)
  13. 0.11.19.4 - Imps gets hickup when going to Storage Room with item (3 Replies)
  14. 0.11.19 - One portal is divided into two (2 Replies)
  15. 0.11.19.4 - Reinforced Walls Not Visible in Top Down View (2 Replies)
  16. 0.11.19.4 - Can see dig markings of trees behind the fog of war (2 Replies)
  17. 0.11.19.4 - Can build sarcophagus in not claimed Catacombs behind uncovered terrain (2 Replies)
  18. 0.11.19.4 - Imps status changes to Idle at random even if there are many tasks to do (2 Replies)
  19. 0.12.0.0 - "Make Plain Level" marked in editor cause map gen. stuck in loading screen (5 Replies)
  20. 0.12.0.0 - Selling a room under Cave-in causes it to appear (6 Replies)
  21. 0.12.0.0 - Wave Timer Disappears After 2nd Wave (2 Replies)
  22. 0.12.0.0 - Map seed doesn't change when leaving and entering to Sanbox Mode again (2 Replies)
  23. 0.12.0.0 - V-sync & Windowed Mode always checked when restarting game launcher (2 Replies)
  24. 0.12.0.0 - Can't see keys in Set Keys option menu (2 Replies)
  25. 0.12.0.0 - 3 Treasure Chest bugs (4 Replies)
  26. 0.12.0.0 - Imp Rally Flag doesn't call Imps to that flag (2 Replies)
  27. 0.12.0.0 - Game Start Building Under Attack (3 Replies)
  28. 0.12.0.0 - Natural objects have a hostile structure descrpition (2 Replies)
  29. 0.12.0.0 - Unable to see more creatures of a kind in Creature Menu if game speed is 0 (2 Replies)
  30. 0.12.0.0 - Big roots strikes again in dungeon (2 Replies)
  31. 0.12.0.0 - Game Speed Notification (2 Replies)
  32. 0.11.8 BT - Walking Causes Cave-in (8 Replies)
  33. 0.11.5 BT - Knights Aren't Spawning With The Rogues (17 Replies)
  34. 0.11.3 - Resources not loaded on Loading Docks in Trade Routes & connection issues (8 Replies)
  35. 0.11.17 - Selecting uncovered multileveled terrain tiles cause "overselection" (5 Replies)
  36. 0.11.16 - Performance drop during massive battles (3 Replies)
  37. 0.11.18 - Additional armour appears when creature switches armour + drop on floor bug (4 Replies)
  38. v0.11.16 - Analytics - Assert warning - Entities::Cart::AbortedJobReport - Line: 399 (2 Replies)
  39. 0.11.15 - Invisible Fog of War on Surface World (1 Reply)
  40. 0.11.15 - Claimed Hydraulics are not so claimed (1 Reply)
  41. 0.9f-3 - Bats Flock to Portals (11 Replies)
  42. 0.11.4 BT - Missplaced selection for decoration blueprints (1 Reply)
  43. 0.9b - Graphical flashing/glitching/etc issues (12 Replies)
  44. 0.8g - See through DM (3 Replies)
  45. 0.6c - Wall barrels and wall painting (2 Replies)