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Not solved yet - 0.11.19 - Enemies have pathfinding issues with hydraulic pads - Printable Version

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0.11.19 - Enemies have pathfinding issues with hydraulic pads - Sebt - 20-01-2018

It seems that if the only way to my dungeon leads through hydraulic pads enemies don't move, wander around, etc.

Here's the safe file.


RE: 0.11.19 - Enemies have pathfinding issues with hydraulic pads - Rasmus - 21-01-2018

Hmm, interesting, added to the list of Bugs/Issues & Crashes!


RE: 0.11.19 - Enemies have pathfinding issues with hydraulic pads - Rasmus - 07-03-2018

Still have the savegame? File has expired Undecided


RE: 0.11.19 - Enemies have pathfinding issues with hydraulic pads - Sebt - 07-03-2018

Nope, but if I find the same bug again I'll upload it on my mega account. If you want to see if that bug exists just make the only way to your dungeon via hydraulic pads and dynamites around. It seems dynamites are blocking their path, but it may also be partially a hydraulic pads "fault".


RE: 0.11.19 - Enemies have pathfinding issues with hydraulic pads - Sebt - 11-03-2018

OK, I was able to easily recreate that. Here's the safe file.

EDIT: I think I found the issue, it might not be related to hydraulics blocking the path, but game crashes always when Dynamites explodes in tight corridor. So I just put enemies with Alt + R on other hydraulic pad that had one Dynamite to the left and one Dynamite to the Right from thus pad and game crashed again.