Solved & Confirmed 0.11.1 - OpenAL error after closing the game & not hidden system cursor after start
#1
Error!
Function:
SoundManager::_StartThread

Message:
Error unqueueing OpenAL buffers!
ErrorID: 40964
Internal source id: 0
OpenAL source id: 1

Stack trace:
3 0
2 BaseThreadInitThunk 1956067536
1 RtlUnicodeStringToInteger 2002672576
0 RtlUnicodeStringToInteger 2002672576


After re-starting the game again I got this at the start:

Function:
CheckErrorLog

Message:
This program was unexpectedly finished last time it ran.

Error type: Error!

Message body:
Function:
SoundManager::_StartThread

Message:
Error unqueueing OpenAL buffers!
ErrorID: 40964
Internal source id: 0
OpenAL source id: 1

Stack trace:
3 0
2 BaseThreadInitThunk 1956067536
1 RtlUnicodeStringToInteger 2002672576
0 RtlUnicodeStringToInteger 2002672576



Stack trace:
5 0
4 0
3 0
2 BaseThreadInitThunk 1956067536
1 RtlUnicodeStringToInteger 2002672576
0 RtlUnicodeStringToInteger 2002672576


Then nothing strange happened except that system mouse cursor is still visible as well as game cursor as in main menu as in the game:

[Image: 24bnqko.jpg]

I will not get this message if i crash the game clicking on Resume - known bug -> 0.11.1 - Crash on resuming the game
Spec: Win 10, ATI 7800 HD, res: 1280x1024x75. I support The Venus Project & Resource-Based Economy
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Messages In This Thread
0.11.1 - OpenAL error after closing the game & not hidden system cursor after start - by Sebt - 14-11-2017, 12:45 AM
RE: - by Rasmus - 14-11-2017, 08:45 AM
RE: - by Sebt - 14-11-2017, 11:27 AM
RE: - by Rasmus - 17-11-2017, 03:38 PM
RE: - by Sebt - 17-11-2017, 08:47 PM
RE: - by Rasmus - 18-11-2017, 10:43 AM
RE: - by Rasmus - 23-11-2017, 07:43 PM
RE: - by Rasmus - 23-11-2017, 09:16 PM
RE: - by Sebt - 24-11-2017, 08:02 PM
RE: - by Rasmus - 25-11-2017, 02:16 PM

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