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Feedback/Modification Imps are too busy
#1
It seems like imps in this game have just way too much to do.  This makes jobs take too long, production break down, and an eventual requirement for mass quantities of imps just to keep up.

It would be better to have 3 types of worker units:

1. Digger - does all digging, wall breaking, wall reinforcing, and rock block building.  

2. Transporter - brings items from one place to another.  

3. Architect - Builds rooms, room items, traps, devices, ladders, roads, bridges.

This would allow for less job switching and running all over the map and waiting for them to run across the map so they can get to the next job.
Just a thought.

Idea for looks for digger and architect:

Delver:

[Image: DELVER.jpg]

Kobold:

[Image: kobold1.jpg]
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Messages In This Thread
Imps are too busy - by Xaos - 19-06-2018, 04:19 PM
RE: Imps are too busy - by Sebt - 19-06-2018, 09:31 PM
RE: Imps are too busy - by Xaos - 19-06-2018, 11:46 PM
RE: Imps are too busy - by Sebt - 20-06-2018, 04:59 PM
RE: Imps are too busy - by Xaos - 20-06-2018, 06:39 PM
RE: Imps are too busy - by Sebt - 21-06-2018, 09:38 AM
RE: Imps are too busy - by Rasmus - 25-06-2018, 08:44 AM
RE: Imps are too busy - by Sebt - 26-06-2018, 09:48 AM

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