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Feedback/Modification Animal Mechanic - Flappy must DIE!!!
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Mello Tonin Offline
Guru O' Mello

Posts: 2.216
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Post: #1
Animal Mechanic - Flappy must DIE!!!
We know Flappy is the root of all evil, and normally we would be cool with that, but he just causes too many problems. Tongue We should be able to kill bats, hopefully soon.
(This post was last modified: 07-09-2014 09:25 PM by Sebt.)
07-09-2014 08:33 PM
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Sebt Offline
The Evil Admin
Evil Admins

Posts: 1.567
Joined: Aug 2013
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Post: #2
RE: Flappy must DIE!!!
What that flying troll did this time? Big Grin
Yeah, killing animals will be surely available, that was the concept of animals we discussed some months ago actually, but when, well it depends how much you want to kill... animals. Added to Ideas & Game Features list.
I support The Venus Project & Resource-Based Economy - The feasible plan to get rid of scarcity, poverty, and other incoming global issues.
(This post was last modified: 07-09-2014 09:28 PM by Sebt.)
07-09-2014 08:52 PM
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Rasmus Offline
Main developer of Dwelvers
Dwelvers Developers

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Joined: Sep 2013
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Post: #3
RE:
Instead of killing him I removed all neutral creatures nametag and made them invisible at the minimap. This should make him a lot less distracting Smile
21-10-2014 06:57 AM
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Sebt Offline
The Evil Admin
Evil Admins

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Post: #4
RE:
As a bat Flappy could be smaller I think too, still it's something that move and bother player. Tongue
I support The Venus Project & Resource-Based Economy - The feasible plan to get rid of scarcity, poverty, and other incoming global issues.
21-10-2014 08:48 AM
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Mello Tonin Offline
Guru O' Mello

Posts: 2.216
Joined: Aug 2013
Reputation: 176
Post: #5
RE:
I was just thinking back to an online stream you guys did where you had put together an animation for a dying bat. Figured one day we would get to put it to use. It could help to improve leather gathering as well.
21-10-2014 02:53 PM
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