Feedback/Modification Creature Mechanic - Imp priorities
After messing with hard mode, I suggest you implement something like this:

is there enough resources for current production/buildings?
yes => transfer
no => gather missing ones

gathering of not needed resources should be ALWAYS done by idle imps, this goes in hand with very slow auto assigning imps to the rooms, workload should be continuously watched (not in long intervals) and imps should be assigned based on trend, going up assign more, going down assign less, now its very slow to react to current situation or emergencies

also pls spit initial resources in 4 preloaded barrels not on the ground, it overloads the DM room because they have to put them in barrels

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