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Feedback/Modification Room Mechanic - Remove Storage imps
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David Bacuvka Offline
Dungeon Lord

Posts: 29
Joined: Jan 2014
Reputation: 1
Post: #1
Room Mechanic - Remove Storage imps
Do we need them? Are they just slowing everything down? Do we need middle man to do the 1 tile moving?

I suggest we remove them and let imps store and pick items they need right from the tables/barrels etc
(This post was last modified: 30-09-2014 09:39 AM by Sebt.)
27-09-2014 05:17 PM
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Mello Tonin Offline
Guru O' Mello

Posts: 2.216
Joined: Aug 2013
Reputation: 176
Post: #2
RE:
That would definitely be more efficient. I don't really even use storage rooms unless I'm excavating far away from the DM, and even then it's only for temporary storage to speed up the excavation. I remove it once they move all the resources over to the DM.
27-09-2014 05:46 PM
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David Bacuvka Offline
Dungeon Lord

Posts: 29
Joined: Jan 2014
Reputation: 1
Post: #3
RE:
if we remove them, and put transporting on the room imps, we remove very annoying aspect of centralized transportation, if its overloaded, everything is overloaded ... single overloaded room would not necessarily affect whole dungeon same way as main storage failing

Guess its too big of a chance, lets settle with not putting stuff on the ground, but directly in barrels Wink
(This post was last modified: 27-09-2014 06:34 PM by David Bacuvka.)
27-09-2014 06:20 PM
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