New Feature! Creature Idea - Piggeh creature finally added
#1
It did take some time, but now the piggeh has finally been added as seen here:

[Image: D65C279D287131C20E256F75F68833A1746636D2]

He has taken over all the production in the kitchen and the imps are not allowed there any more. I am sure there was a poll here somewhere that showed that the community was interested in having the possibility to have both imps and other creatures as workers in the different rooms, but I don't seem to find it Sad Anyhow, that the Piggeh is the lone worker in the cookery room is mostly as a try out for now, the players will probably get annoyed with him as he is soo slow moving, but we will see Wink
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#2
(21-10-2014, 06:47 AM)Rasmus Wrote: I am sure there was a poll here somewhere that showed that the community was interested in having the possibility to have both imps and other creatures as workers in the different rooms, but I don't seem to find it Sad

Mentioned thread is available here as stick thread now: Job assignment and diversification. Smile

Also Ideas & Game Features list has been upgraded.
Spec: Win 10, ATI 7800 HD, res: 1280x1024x75. I support The Venus Project & Resource-Based Economy
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#3
I remember that poll. I think this is going to make Imp lives much easier now, and maybe even relieve some of the lag that comes from huge excavations and Imps that want to do it all.
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#4
The pigs doesn't want to eat and starve into anger.
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#5
need fishman and fish
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#6
That we have here. Makes a bunch of sense, and I'm really glad to see these specializations being introduced. Imps are just too overworked previously.
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