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Solved & Confirmed 0.7e - The elusive floating root
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Excess Offline
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Post: #1
0.7e - The elusive floating root
Ok, I've been seeing this bug at least from 0.7a, but I never took the time to grab some screens and post it, as it's really rare.

Basically, a random root moves away some 9/10 blocks from it's supposed position, but continues to grow like its siblings, only floating somewhere else. The root block which it belongs, is the one directly above the leftmost baking table. If I sell that square, the floating root disappears.

[Image: fW57XMM.jpg][Image: bzdiK2W.jpg]

Also, while I was taking the above screenshots, it disappeared only to reappear somewhere else...

[Image: PdGnzHZ.jpg][Image: Pl5uY24.jpg]

Here is the save file.
(This post was last modified: 23-10-2015 09:14 AM by Rasmus.)
19-07-2014 11:19 PM
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RestOne Offline
Dungeon Lord

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Post: #2
RE: v0.7e - The elusive floating root
Got the same bug, a few times already, but never captured it with such detailed screenshots^^
19-07-2014 11:22 PM
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Sebt Offline
The Evil Admin
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Post: #3
RE:
Hmm, interesting bug that somehow was missed on the forum. Added to list of Bugs/Issues & Crashes. Smile
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01-08-2014 08:19 AM
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Rasmus Offline
Main developer of Dwelvers
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Post: #4
RE:
I have to say, this must be the weirdest bug ever Tongue

Okay, it will be a challenge finding the issue. In worst case I will rewrite the code where the root is rendered.
02-08-2014 11:04 AM
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Marcus Ljunggren Offline
Hero of the Evil Past
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Post: #5
RE:
hehe funny
09-08-2014 12:51 AM
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Rasmus Offline
Main developer of Dwelvers
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Post: #6
RE:
I will have to put this one in more reports needed. I have not been able to reproduce the bug, and I can't figure out why the root starts flying away. But as I understand this bug isn't game-breaking so I think we can let it be until later. I figure that I will bump in to it at some point in the future and then I can fix it.

Hmm... Maybe we can do a competition about it. The first person that manage to record this bug will win a free copy of Dwelvers Big Grin
22-08-2014 04:38 AM
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Mello Tonin Offline
Guru O' Mello

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Post: #7
RE:
Yeah this one is really random. I've only noticed it once, and it was only after reading this thread. I should've taken screen shots. Most of the time I'm all over the map and not focused on my farm area.
22-08-2014 03:29 PM
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Ardilor Offline
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Post: #8
0.8b - Bug/Issue - Flying Antroot
Another glitch in animation, it's only visual and doesn't affect the game. It disappears, when imp collects antroot from block beneath flying antroot.

[Image: 2cnxcow.jpg]
[Image: slpd34.jpg]
(This post was last modified: 04-09-2014 07:11 AM by Sebt.)
02-09-2014 05:27 PM
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Rasmus Offline
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Post: #9
RE:
I don't know if I wanna fix this, it is too funny Big Grin
02-09-2014 06:09 PM
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Sebt Offline
The Evil Admin
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Post: #10
RE:
That's a new dungeon living being, maybe we should mark it as not a bug, but feature? Big Grin
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02-09-2014 09:41 PM
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Mello Tonin Offline
Guru O' Mello

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Post: #11
RE:

The Elusive Antroot

[Image: KkTU.png]

L I V E S ! ! !
v0.8c

...and look who's there, it's Flappy the Bat...up to no good as usual.
[edit]
...well

...maybe not so elusive; I found another example on another map.

[Image: KkUg.png]
(This post was last modified: 04-09-2014 04:39 AM by Mello Tonin.)
04-09-2014 04:11 AM
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Sebt Offline
The Evil Admin
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Post: #12
RE:
Definitely confirmed by others that bug apply to everyone, I changed status to Not solved yet.
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04-09-2014 06:13 AM
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Rasmus Offline
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Post: #13
RE:
From now on we blame everything on Flappy Big Grin
04-09-2014 08:03 AM
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Mello Tonin Offline
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Post: #14
RE:
Yes, Flappy is a ROUGE!
04-09-2014 08:58 PM
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Sebt Offline
The Evil Admin
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Post: #15
RE:
It's good to be bad though.
I support The Venus Project & Resource-Based Economy
05-09-2014 09:21 PM
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