Yes, much better, changing the music was a good idea, it builds a nice mysterious and dangerous atmosphere.
But where is the text about that's an actual footage of alpha version? I suggest to put it right at the beginning of the video after few seconds.
If I could suggest something is to:
- expand the time of showing texts messages by 1,5-2 seconds - some of them are longer then others and viewer could not read fast enough the whole text line. They're also popping up to fast IMO ATM,
- expand the time of showing Dancing Devils logo and "presents" each by 1-1,5 second so viewer can better remember the logo and the pace of showing both 'slides' would fit more the pace of the rest 'slides'.
- when the first message about the game comes "Dig and explore" comes the music should "start" there - not from beginning, but it starts from triangles and trumpets not later, so put them in 0:11 minutes (well, there where first text message starts) instead of letting them start on 0:15 like it is now - just to fit the beginnings of both, so player will feel that content is now entered.
- I think some organs could tell you to remove "kill all humans" from trailer because it may be to disturbing for some people. Instead I suggest to replace this text with "Rally the Human kingdoms on their own lands!" Also don't make this text on red - it's hard to see, it's better to leave it white, but capitals letters can still be used.
- the last text "Become the ruler of the worlds" let's show at the beginning forest surface areas not in tbe middle like now and also make this text to show for 4-5 seconds - to point that clearly ruling over the worlds is the main target in Dwelvers.