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Solved & Confirmed 0.9e-5 - Saved Game Causes Cave-ins
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Mello Tonin Offline
Guru O' Mello

Posts: 2.216
Joined: Aug 2013
Reputation: 176
Post: #1
0.9e-5 - Saved Game Causes Cave-ins
This has been brought up before, but I'm noticing this in a game where a couple of times I have loaded it up a cave-in is generated. It doesn't happen everytime, and if a save game would help just let me know and I'll post it.
(This post was last modified: 23-10-2015 09:15 AM by Rasmus.)
31-08-2015 07:14 PM
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CCXI Offline
Dungeon Lord

Posts: 31
Joined: Aug 2015
Reputation: 2
Post: #2
RE:
Same, still seeing this happen. Plus floating antroot Tongue
01-09-2015 03:13 AM
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Mello Tonin Offline
Guru O' Mello

Posts: 2.216
Joined: Aug 2013
Reputation: 176
Post: #3
RE:
Floating antroot isn't going away anytime soon; it's been with us for a while. I kinda like that it's still there tbo.
01-09-2015 03:14 PM
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Sebt Offline
The Evil Admin
Evil Admins

Posts: 1.567
Joined: Aug 2013
Reputation: 98
Post: #4
RE:
Yes floating root is with us for more then a year, so maybe we should make this as a feature - a special weird magical thing that sometimes appears and roams dungeons between our and different dimensions sometimes sticking in ours. Cool Big Grin
I support The Venus Project & Resource-Based Economy - The feasible plan to get rid of scarcity, poverty, and other incoming global issues.
01-09-2015 05:20 PM
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Rasmus Offline
Main developer of Dwelvers
Dwelvers Developers

Posts: 3.619
Joined: Sep 2013
Reputation: 502
Post: #5
RE:
Added to the list of Bugs/Issues & Crashes Smile

And I will capture the flying antroot some day Wink I don't mind having it there as long as I know the reason why it is there Tongue
02-09-2015 03:37 PM
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Rasmus Offline
Main developer of Dwelvers
Dwelvers Developers

Posts: 3.619
Joined: Sep 2013
Reputation: 502
Post: #6
RE:
Solved with the next version!
13-10-2015 12:02 PM
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Rasmus Offline
Main developer of Dwelvers
Dwelvers Developers

Posts: 3.619
Joined: Sep 2013
Reputation: 502
Post: #7
RE:
Dwelvers Alpha 0.9f2 released, this bug is now solved but need confirmation (from players) Sleepy
23-10-2015 09:15 AM
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