Solved & Confirmed 0.9e - Imps stands idle when no path to room is available
This bug is derived from this topic:

(31-08-2015, 11:22 PM)Mello Tonin Wrote: For instance this guy. He is the only one that can reach this dig site behind him, but he'd rather just wave.

[Image: 21DAT.jpg]

The issue here is that when no path to room is available the creatures will just stand idle. This goes for battle and work as long as the "task" isn't right next to them.
Solved with the next version!
Dwelvers Alpha 0.9f2 released, this bug is now solved but need confirmation (from players) Sleepy
I believe this one is fixed. I saw that it took a moment for my Imp that was trapped to figure out it was the only one who could mine that tile, but it got mined after a few seconds.
Nice Smile Thank you!

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