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Solved & Confirmed 0.9e - Imps stands idle when no path to room is available
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Rasmus Offline
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Post: #1
0.9e - Imps stands idle when no path to room is available
This bug is derived from this topic: http://forum.dwelvers.com/showthread.php...1#pid13131

(31-08-2015 10:22 PM)Mello Tonin Wrote:  For instance this guy. He is the only one that can reach this dig site behind him, but he'd rather just wave.

[Image: 21DAT.jpg]

The issue here is that when no path to room is available the creatures will just stand idle. This goes for battle and work as long as the "task" isn't right next to them.
(This post was last modified: 09-11-2015 09:07 AM by Rasmus.)
02-09-2015 03:27 PM
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Rasmus Offline
Main developer of Dwelvers
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Post: #2
RE:
Solved with the next version!
13-10-2015 10:12 AM
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Rasmus Offline
Main developer of Dwelvers
Dwelvers Developers

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Post: #3
RE:
Dwelvers Alpha 0.9f2 released, this bug is now solved but need confirmation (from players) Sleepy
23-10-2015 09:14 AM
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Mello Tonin Offline
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Post: #4
RE:
I believe this one is fixed. I saw that it took a moment for my Imp that was trapped to figure out it was the only one who could mine that tile, but it got mined after a few seconds.
07-11-2015 08:15 PM
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Rasmus Offline
Main developer of Dwelvers
Dwelvers Developers

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Reputation: 502
Post: #5
RE:
Nice Smile Thank you!
09-11-2015 09:07 AM
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