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Solved & Confirmed 0.9f-3 World Generation Bug: Inaccessible Buildings on the Surface
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Rasmus Offline
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Post: #1
0.9f-3 World Generation Bug: Inaccessible Buildings on the Surface
This was reported on the steam forum:

Quote:Well, I've managed to seal off every portal in the underground, and destroy every building on the surface... except for a single graveyard that was made inaccessible due to a combination of faulty map generation, and the inability to build simple structures, such as ladders or blocks, or dig out blocks on the surface world. Is there supposed to be a win condition, such as destroying every single structure in the overworld? If so, then I'm afraid that I cannot accomplish this.

Start a new game with map seed set to "0".
Explore the west-northwestern part of the overworld.

Bug reported here: http://steamcommunity.com/app/276870/dis...153759716/

Added to the list of Bugs/Issues & Crashes!
(This post was last modified: 15-11-2017 05:12 PM by Rasmus.)
27-02-2016 10:41 PM
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Rasmus Offline
Main developer of Dwelvers
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Post: #2
RE:
Solved with the next version!
11-03-2016 11:54 PM
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Sebt Offline
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RE:
I checked and I think now all cemeteries as well as other building were destroyable in that part of the map.
I support The Venus Project & Resource-Based Economy
14-11-2017 10:09 AM
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Rasmus Offline
Main developer of Dwelvers
Dwelvers Developers

Posts: 3.778
Joined: Sep 2013
Reputation: 504
Post: #4
RE:
Nice thanks Smile
15-11-2017 05:12 PM
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