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I've found this to be helpful, but sometimes when a digger is cut off from the dungeon path and still has a path to dig the tiles, they will still show up red. Not sure how difficult it would be to make this work in sections rather than basing access on general pathing, or if that would be a good idea as that still shows there isn't a path for the rest of your creatures to get there.
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Maybe that could be an option with a check box? General pathing vs Individual pathing. I could see where it may be helpful to let you know why only a couple creatures are digging in a certain location, or why an Imp that should be able to teleport to a job is just standing around. Looks like teleport is based on whether or not they have a clear path to the destination.