Dwelvers alpha v0.9g has now been released and is available for download at the Dwelvers Website and on Steam.
This new update will includes new modding abilities, a new guard room and a lot of bug fixes and smaller features. James and I will also make another live stream explaining and showing of all these new features that are being introduced with this version, we will also discuss how the UI could be made better. You are welcome to join our discussion here today (9/3-16 at 6 pm CET):
New Feature - New guard room
This new guard room works in such a way that those of your creatures that knows how to fight will go to it and guard so that no enemies passes by.
Feature update - Quick message window messages are now clickable
Now all those quick messages that pops up on the left side of the screen explaining for the player if something of importance have happened in the dungeon are clickable. When clicking them the camera will auto-zoom to that location.
I don't know if this really should be included as an update. But I have added an information window in the launcher so that it will show the player when something of importance is going on, like the Kickstarter that is going on right now
Feature update - Building warning stronger when something is wrong
If a building has problems such as it is blocked in, or that the production is low, it will be colored with a transparent red color. This is so that the player easier can see what building is having the problem.