False Alarm 0.9g - Crash on start new game
#1
Got a c++ runtime error after selecting easy game:


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#2
Thank you for the report Smile

Was it possible to ignore it? Does it happen every time?
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#3
(11-03-2016, 11:15 PM)Rasmus Wrote: Thank you for the report Smile

Was it possible to ignore it? Does it happen every time?
It crashed the game.


Game worked for me the 2nd time I tried it, however it crashed again mid-game with the following debug:

Crash Report: Dwelvers Alpha v0.9g
Running time: Hours: 2 Minutes: 3 Seconds: 14

____THREAD 2____
Game::StartLoopThread
Game::Loop
Game::Update
GamePlay::Update
GameLevel::Update
Creature::Update
Creature::UpdateWork
Work::UpdatingWork
WorkTakesItem::UpdatingWorkDerived
Work::RemoveWorker


____THREAD 3____
GameLevel::UpdateGameLevelDuringRenderingThread


____THREAD 4____
GameLevel::UpdateGameLevelDuringRenderingThread


____THREAD 5____
D3DCamera::ThreadCameraFrustrumCulling


____THREAD 25____
Game::StartThreadRender3D


____THREAD 100____
GameLevel::ThreadUpdate

and runtime error attached


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#4
Could you try reinstalling the game? You are presenting a lot of unique errors :/
Btw, with the latest error, did you upgrade to the 0.9g-2 version? It had a bug with the jobs.
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#5
ok since the bugfix version, I have had no errors.
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#6
Ok, I will put this one as false report then, if you experience any new crashes I will revive this topic.
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