Nick:  
Pass:     
Help Register


Post Reply 
Solved, but need confirmation 0.9g2 - Rally Flag Moved & Some Ignore
Author Message
Mello Tonin Offline
Guru O' Mello

Posts: 2.216
Joined: Aug 2013
Reputation: 176
Post: #1
0.9g2 - Rally Flag Moved & Some Ignore
I've noticed when I move the Rally Flag around not all the creatures that were following it respond immediately to the new location. I've seen them return to a Guard Room before returning to the flag or walk away only to return after walking a good distance from where they were.
(This post was last modified: 16-03-2016 09:49 AM by Rasmus.)
13-03-2016 08:52 PM
Find all posts by this user Quote this message in a reply
Rasmus Offline
Main developer of Dwelvers
Dwelvers Developers

Posts: 3.619
Joined: Sep 2013
Reputation: 502
Post: #2
RE:
Is this if you have the rally-flag far away from any room?

Added to the list of Bugs/Issues & Crashes!
14-03-2016 10:42 AM
Find all posts by this user Quote this message in a reply
Mello Tonin Offline
Guru O' Mello

Posts: 2.216
Joined: Aug 2013
Reputation: 176
Post: #3
RE:
That's usually when I'm using the Rally Flag, but I didn't note whether or not this happened when away or near a room. Did you modify the Rally Flag behavior so that more distant locations don't have as much priority because the Guard Rooms need creatures as well?
14-03-2016 03:59 PM
Find all posts by this user Quote this message in a reply
Rasmus Offline
Main developer of Dwelvers
Dwelvers Developers

Posts: 3.619
Joined: Sep 2013
Reputation: 502
Post: #4
RE:
It seems you are right, the guard room is higher prioritized than the rally flag it would seem. This has now been solved with the next version!
16-03-2016 09:48 AM
Find all posts by this user Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)


© 2013-2017 Dwelvers | Contact