Solved & Confirmed 0.10 - Mice are a Production Item
#1
So first off I really like the aesthetic look of being able to place a Mouse Trap on a room tile, but I noticed that when it's done in a Cookery Mice are showing up in production. I looked at a couple other production rooms like this, and saw the same so I would say it would apply to all production rooms. Even though you can tick the icon to halt production it still does anyways (I'm sure it's a non existent function). It would be nice if we could keep it as is instead of just making the trap remove the room tile it's placed on. Maybe just remove it from the production window for the room, and maybe add the ability to turn off the trap too.

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#2
Thanks! Added to the list of Bugs/Issues & Crashes!
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#3
Now not only mice, but fish. I could not see Roasted fish and Roasted mice like on Mello's picture above though..

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Spec: Win 10, ATI 7800 HD, res: 1280x1024x75. I support The Venus Project & Resource-Based Economy
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#4
In the cookery room you have the barbeque which have both mice and fish as a production item, so your menu is correct Sebt. But having mice in the room menu in the farm room is incorrect.
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#5
Indeed, I looked at the Farm Room and there was Mice icon, however it disappeared when I sold Mouse Trap.
Actually is that not true that you can produce Mice by catching it to Mouse Trap and if it happens in certain room that it is displayed in production menu?

In Cookery Room I had icons of Fish and Mice (which are ingredients not finished product) instead of Roasted Mice and Roasted Fish (which are finished product).
Spec: Win 10, ATI 7800 HD, res: 1280x1024x75. I support The Venus Project & Resource-Based Economy
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#6
Hmm, you are right, seems like it is the wrong way around now...
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#7
New version released! This bug is solved but need confirmation!
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#8
Confirmed.
Spec: Win 10, ATI 7800 HD, res: 1280x1024x75. I support The Venus Project & Resource-Based Economy
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#9
Thank you Smile
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