False Alarm Failed loading adaptors, could not get displaymode list!
#1
Function:
Graphics::Options::_LoadAdapters

Message:
Failed loading adaptors, could not get displaymode list!

Stack trace:
5  0
4  0
3  0
2 BaseThreadInitThunk 1954055728
1 RtlGetAppContainerNamedObjectPath 2010728720
0 RtlGetAppContainerNamedObjectPath 2010728720

Error on launch, stated after fall creators update.
Runing Win 10 64bit home 1709
GForce GTX 1060 3GB, divers 388.59-desktop-win10-64bit-international-whql.exe
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#2
Hi ulno,

What do you mean "stated after fall creators update"?

This error comes up when the game is asking the graphic card for what different display modes are available. Unfortunately I've been a little bit to general with the error message and I need more details to know what went wrong exactly.

Microsoft explains the error like this:
"Returns one of the following DXGI_ERROR. It is rare, but possible, that the display modes available can change immediately after calling this method, in which case DXGI_ERROR_MORE_DATA is returned (if there is not enough room for all the display modes). If GetDisplayModeList is called from a Remote Desktop Services session (formerly Terminal Services session), DXGI_ERROR_NOT_CURRENTLY_AVAILABLE is returned."

Do you know if there were any screen flickering from start?
Have you had any problems playing other games?
Do you have multiple graphic cards?

I will release a new update soon that will generate a more detailed error message explaining this issue.
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#3
Hi

The problem was not only with Dwelvers, some other games were also affected.
Tried older nvidia drivers without luck.
What did work was rolling back Win10 Fall Creators update.
So it works for now.
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#4
Ok, thank you for letting me know Smile
I will set this issue as false alarm then.

I hope you enjoy playing Dwelvers, and just let me know if you have some suggestions on what you think is good or bad with the game Smile
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