Solved & Confirmed 0.11.18 - Unknown Crash
#1
I wasn't doing anything in particular that I can think of which may have caused the crash. At the time I was casting Reveal a lot trying to find portals, but I don't know if that had anything to do with it. I do that from time to time and I hadn't ran into an issue.


Code:
Function:
CheckErrorLog

Message:
This program was unexpectedly finished last time it ran.

Error type: Warning!

Message body:
Function:
RELEASE_DB

Message:
Assert warning - File: Source\GameLevel.cpp - Function: GameLevel::RemoveStorageBuilding - Line: 5294

Stack trace:
13  0
12  0
11  0
10  0
9  0
8  0
7  0
6  0
5  0
4  0
3  0
2 BaseThreadInitThunk 1965044779
1 RtlInitializeExceptionChain 2000328655
0 RtlInitializeExceptionChain 2000328655



Stack trace:
5  0
4  0
3  0
2 BaseThreadInitThunk 1965044779
1 RtlInitializeExceptionChain 2000328655
0 RtlInitializeExceptionChain 2000328655
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#2
Thank you, I will check it out!

Added to the list of Bugs/Issues & Crashes!
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#3
When I check the analytics this error only have been reported once, I suspect by you...
I've fixed a bunch of memory leaks in the upcoming versions that I think can have solved this issue, because I see no real reason why this error should occur unless the memory got corrupted somehow.

If you are able to reproduce it it would be great, it is connected to that a building was destroyed, either by enemies or that a mine was depleted.

Lets see if it comes up again in the next upcoming version, if it does I will investigate it further.

Solved with the next version!
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#4
Dwelvers v0.11.19 has now been released. This bug is solved but need confirmation Smile
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#5
I will just set this one as solved for now Smile
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