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I Challenge You! Pimp My Imp
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Rikus Khan Offline
Antroot Farmer

Posts: 94
Joined: Dec 2013
Reputation: 13
Post: #1
Pimp My Imp
I took a look at the files .. but I suck at graphics .. I can kinda screw things up .. if that is what you want. Otherwise, I leave graphics to people who aren't retarded.

All that said, I have a mission for a brave Graphics Nerd. Nay, I have a contest for any Graphics Nerd. Dwelve into the game files and Pimp My Imp.

A good pimp should have a great hat:
[Image: purple_pimp_hat.jpg]

However, I am not sure if Leopard is better than Zebra:
[Image: lrgscaleAC-9165a.jpg]

No matter what the rest of the outfit needs to match and a good pimp will have a cane .. fo' beatin' off da ho's!
[Image: ECD71721.jpg]
[Image: purple-pimp-costume-fancy-dress-900x900.jpg]
Code:
[insert witty text here]
(This post was last modified: 01-04-2014 04:21 PM by Sebt.)
02-02-2014 01:25 PM
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Rikus Khan Offline
Antroot Farmer

Posts: 94
Joined: Dec 2013
Reputation: 13
Post: #2
RE: Pimp My Imp
Rasmus, what will it take to get a Pimp Imp in the game?
Code:
[insert witty text here]
02-02-2014 01:27 PM
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Mastergoose Offline
Realm Conqueror

Posts: 70
Joined: Nov 2013
Reputation: 18
Post: #3
RE: Pimp My Imp
Hahaha maybe 1/1000 imps Tongue
02-02-2014 01:45 PM
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Sebt Offline
The Evil Admin
Evil Admins

Posts: 1.567
Joined: Aug 2013
Reputation: 98
Post: #4
RE: Pimp My Imp
Hmm, we thought about making something that would allow anyone to implement any ideas to the game very easily, especially models, well, I think Pimp my Imp would be an interesting contest for players outside the game, in real, but I have no idea how we could implement this as a part of the game, maybe some kind of mini game? Like fishing we've discussed a month or two ago. Wink
I support The Venus Project & Resource-Based Economy - The feasible plan to get rid of scarcity, poverty, and other incoming global issues.
02-02-2014 02:10 PM
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Seriously Unserious Offline
The Ninja Dinosaur

Posts: 1.607
Joined: Jun 2013
Reputation: 69
Post: #5
RE: Pimp My Imp
IMO for clothing, armor, weapons and other accessories, we could handle it is a way similar to other games where what the character is wearing is reflected in what the character looks like, maybe have the clothes/armor/equipment be rendered...

I have no idea how it could be done, I've never studied that...

Anyhow I was thinking of games like The Sims, Dungeon Lords, etc. that seems to render the cloths/armor as a 2nd skin above the regular creature skin.
[Image: 11619898803_7d3a89e6bd_n.jpg]
The Golden One!
02-02-2014 07:53 PM
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Rasmus Offline
Main developer of Dwelvers
Dwelvers Developers

Posts: 3.619
Joined: Sep 2013
Reputation: 502
Post: #6
RE: Pimp My Imp
(02-02-2014 07:53 PM)Seriously Unserious Wrote:  Anyhow I was thinking of games like The Sims, Dungeon Lords, etc. that seems to render the cloths/armor as a 2nd skin above the regular creature skin.

Well, I actually think Sims just have the legs replaceable with other legs and the body with other bodies to make the clothes. I will probably have to make the clothes on the outside of the imps. It will not be easy for anyone to make those clothes without having some 3D experience, maybe we could have some standard clothes and then the player could paint them..

Anyhow, I don't think it will be that hard importing the specific clothes you want your creatures / creature to wear after you have made the clothes Smile
02-02-2014 08:24 PM
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