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"Game-breaking bugs" (also, hi!)
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Moe Offline
Dungeon Lord

Posts: 2
Joined: Feb 2014
Reputation: 2
Post: #1
"Game-breaking bugs" (also, hi!)
Hi folks!

Another new user who's discovered Dwelvers from all the Dungeon Keeper complaints (saw Rasmus's reply to a post on Reddit).

Enjoying the game; looks good, plays well, and can see a lot of potential for depth in the game. Reminding me of (the original) DK, Dwarf Fortress, Towns, and to a lesser extent Terraria and Minecraft - though mostly I'm playing Team Fortress and Civilization at the moment.

Appreciate that the game behaves very nicely in a window - great for those of us with dual monitors who can easily switch between the game and guides/forums, and I was surprised by the small size of the download!

Plan to play bits and pieces, and am hoping to find more game-breaking bugs like the misspelling of "Figthers" on the Rally Flag tooltip in-game Wink

Thanks!
(This post was last modified: 12-02-2014 10:10 PM by Sebt.)
08-02-2014 10:40 PM
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Sebt Offline
An upcoming creature?
Evil Admins

Posts: 1.728
Joined: Aug 2013
Reputation: 102
Post: #2
RE: "Game-breaking bugs" (also, hi!)
Haha, as much as you find them as the better for a game, thanks for raporting and welcome to the community, thanks for joining us! Smile

Many games, you noticed are similar to Dwelvers, but I don't know why Rasmus say Dwelvers is inspired by Settlers, because no one list this game as similar. Big Grin

Well as I remember someone wished to play Dwelvers in a window mode, that was long time ago and so maybe if not that person there would be a problem with that. Smile

I encourage to join some of our discussions about game design, ambience, etc. and also to read Suggestion Guideline and post your own idea(s) if you want. Smile
Spec: Win 10, ATI 7800 HD, res: 1280x1024x75. I support The Venus Project & Resource-Based Economy
(This post was last modified: 08-02-2014 11:37 PM by Sebt.)
08-02-2014 11:36 PM
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burningpet Offline
Game & Graphics Designer
Dwelvers Game Designers

Posts: 39
Joined: Sep 2013
Reputation: 24
Post: #3
RE: "Game-breaking bugs" (also, hi!)
Settlers is known for its somewhat "complex" and long production chains. as well as the charming animations the settlers exhibit.
08-02-2014 11:44 PM
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Sebt Offline
An upcoming creature?
Evil Admins

Posts: 1.728
Joined: Aug 2013
Reputation: 102
Post: #4
RE: "Game-breaking bugs" (also, hi!)
Oh yea, but I wonder when will someone notice that. Wink
Spec: Win 10, ATI 7800 HD, res: 1280x1024x75. I support The Venus Project & Resource-Based Economy
(This post was last modified: 08-02-2014 11:46 PM by Sebt.)
08-02-2014 11:46 PM
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burningpet Offline
Game & Graphics Designer
Dwelvers Game Designers

Posts: 39
Joined: Sep 2013
Reputation: 24
Post: #5
RE: "Game-breaking bugs" (also, hi!)
Haha, yeah, good point Smile

Soon, hopefully. when rasmus Unleash his new production system.
08-02-2014 11:49 PM
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Seriously Unserious Offline
The Ninja Dinosaur

Posts: 1.607
Joined: Jun 2013
Reputation: 69
Post: #6
RE: "Game-breaking bugs" (also, hi!)
@Moe: welcome to the forum! Cool

I'm also looking forward to seeing you contribute to the community discussions and adding your ideas to them. Smile
[Image: 11619898803_7d3a89e6bd_n.jpg]
The Golden One!
09-02-2014 07:53 AM
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Rasmus Offline
Main developer of Dwelvers
Dwelvers Developers

Posts: 3.859
Joined: Sep 2013
Reputation: 504
Post: #7
RE: "Game-breaking bugs" (also, hi!)
Yes, the more bugs you find the better, misspelling and grammar error is one of those as well. I will soon make it so that all the text in the game is accessible through XML files, meaning that people could change the language in the game. When this is done I will probably ask Ameena to look it through and find all the spelling errors Tongue

And yes, you are very welcome to the forum Smile
09-02-2014 12:56 PM
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