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Dwelvers Journal 2014.04.19 - Left to do before releasing Dwelvers Alpha v0.7
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Sebt Offline
The Evil Admin
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Post: #61
RE: Left to do before releasing Dwelvers Alpha v0.7
Thanks guys. Smile
I support The Venus Project & Resource-Based Economy - The feasible plan to get rid of scarcity, poverty, and other incoming global issues.
18-05-2014 10:11 AM
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Rasmus Offline
Main developer of Dwelvers
Dwelvers Developers

Posts: 3.619
Joined: Sep 2013
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Post: #62
RE:
- The piggeh and the workbench will not be added to this next release, I will probably add them before the steam release, but not to this one.
- The leather will drop from killed enemies just as the bones (this is just temporary to solve the issue of items being introduced to the game before the buildings that makes them).
- The group squad system will also be put on hold unfortunately.
- The forum move is now completed.
- I have added and completed "Redo the water physics and visual appearance".
- The tutorial is finished, all that is left is the Dark Mother voice telling the player how to behave Tongue
- Only 2 bugs left in the bug/issue topic regarding the savegame.
- The mouse rotation can now be inverted.

All that is left now is some further bugchecking and getting it balanced.

I have moved the release date from the 25:th to the 30:th.
25-05-2014 07:09 AM
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TopperHarley Offline
Sleepy Weasel

Posts: 145
Joined: Jan 2014
Reputation: 17
Post: #63
RE: Left to do before releasing Dwelvers Alpha v0.7
(25-05-2014 07:09 AM)Rasmus Wrote:  I have moved the release date from the 25:th to the 30:th.

Ohnoo
My sunday is gone...:-) My anticipation grows immeasurably!

Good luck for the last bugs to kill them:-)
25-05-2014 08:37 AM
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Xiemas Offline
Dark Side Member

Posts: 359
Joined: Dec 2013
Reputation: 13
Post: #64
RE:
Ooh you are almost there!

Can't wait. Crap I have exams the week after the release...
Come on really Tongue

Nicely done Rasmus!
Pyramid of Live
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25-05-2014 12:25 PM
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Mello Tonin Offline
Guru O' Mello

Posts: 2.216
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Post: #65
RE:
I know what I'm doing all next weekend...and sleep isn't part of that.
25-05-2014 04:40 PM
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Seriously Unserious Offline
The Ninja Dinosaur

Posts: 1.607
Joined: Jun 2013
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Post: #66
RE: Left to do before releasing Dwelvers Alpha v0.7
Big Grin I wonder why? Big Grin

I'll definitely be busy next weekend, and working won't be a part of that business. Tongue

Cool
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The Golden One!
25-05-2014 05:08 PM
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Rasmus Offline
Main developer of Dwelvers
Dwelvers Developers

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Post: #67
RE:
Haha, you guys Big Grin
25-05-2014 05:48 PM
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Ascdren Offline
Hydraulic Engineer

Posts: 68
Joined: Sep 2013
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Post: #68
RE:
oooh, seing as i've just returned dunno if i want to go play with the current version or wait for 0.7
25-05-2014 06:51 PM
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Sebt Offline
The Evil Admin
Evil Admins

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Post: #69
RE:
Why not to play both? You would be completely surprised how much has changed. Big Grin
I support The Venus Project & Resource-Based Economy - The feasible plan to get rid of scarcity, poverty, and other incoming global issues.
25-05-2014 08:22 PM
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Mello Tonin Offline
Guru O' Mello

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Post: #70
RE:
WB Ascdren! I would say the current version is worth a go if you hadn't already. At least something to compare to the next release like Sebt said.
26-05-2014 03:17 AM
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Seriously Unserious Offline
The Ninja Dinosaur

Posts: 1.607
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Post: #71
RE:
Welcome back Ascdren! Cool

I'd also say just play both. The next version looks like it's going to be different enough that the experience will be very different then the 0.6c gameplay was. In a good way too. Besides, what else are you going to do over the next week? Play EA's pay, pay, pay version of DK? Tongue
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The Golden One!
27-05-2014 01:51 AM
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