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Image My take on the name
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Rasmus Offline
Main developer of Dwelvers
Dwelvers Developers

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Post: #16
RE:
This really looks cool Smile +3 to you Excess Smile
If BurningPet wants to change it I am all game! (He is in charge of the graphics style Wink)
22-06-2014 01:28 AM
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Seriously Unserious Offline
The Ninja Dinosaur

Posts: 1.607
Joined: Jun 2013
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Post: #17
RE:
@Excess: those new versions keep looking better and better. +2
[Image: 11619898803_7d3a89e6bd_n.jpg]
The Golden One!
22-06-2014 04:40 AM
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Sebt Offline
The Evil Admin
Evil Admins

Posts: 1.567
Joined: Aug 2013
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Post: #18
RE:
Shaking logo shadow ... I have a vision... I imagine a game menu where the background is a wall with logo on its surface and from player's view is lighten by torch, sometimes you could see minions crossing the corridor in which is the logo...

Anyway... now logo looks very nice, the idea of making pickaxe from L sounds interesting, but as I said I'm not sure it would look better than now. Smile
I support The Venus Project & Resource-Based Economy - The feasible plan to get rid of scarcity, poverty, and other incoming global issues.
(This post was last modified: 22-06-2014 10:52 AM by Sebt.)
22-06-2014 10:50 AM
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Club Sandbox Offline
Belgian Game Vlogger

Posts: 83
Joined: May 2014
Reputation: 12
Post: #19
RE: My take on the name
(21-06-2014 11:59 AM)burningpet Wrote:  Damn. and there i was thinking i am clever for making the S have a devil's tail Sad

Hehe ^^

@author
I like the new logo too it's a nice work well done dude Smile.
~ French Fan site Community, manager.
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~ Looking for Sandbox games ? look my Blog or youtube (Eng sub soon)
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22-06-2014 11:32 AM
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Seriously Unserious Offline
The Ninja Dinosaur

Posts: 1.607
Joined: Jun 2013
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Post: #20
RE: My take on the name
(22-06-2014 10:50 AM)Sebt Wrote:  Shaking logo shadow ... I have a vision... I imagine a game menu where the background is a wall with logo on its surface and from player's view is lighten by torch, sometimes you could see minions crossing the corridor in which is the logo...

Anyway... now logo looks very nice, the idea of making pickaxe from L sounds interesting, but as I said I'm not sure it would look better than now. Smile

Yeah, I agree, it would be nice, but I don't see any letters in there that would work well with a pickaxe design. The "r" could be done with a sickle design, or the "w" with a trident/pitchfork design though.
[Image: 11619898803_7d3a89e6bd_n.jpg]
The Golden One!
22-06-2014 03:50 PM
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Excess Offline
Realm Conqueror

Posts: 248
Joined: Jan 2014
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Post: #21
RE: My take on the name
(22-06-2014 10:50 AM)Sebt Wrote:  Shaking logo shadow ... I have a vision... I imagine a game menu where the background is a wall with logo on its surface and from player's view is lighten by torch, sometimes you could see minions crossing the corridor in which is the logo...
That sounds awesome. The very first thing a player sees is the menu, it should cause a great impression.

(22-06-2014 03:50 PM)Seriously Unserious Wrote:  [...] I don't see any letters in there that would work well with a pickaxe design. The "r" could be done with a sickle design, or the "w" with a trident/pitchfork design though.
Something was buggering me every time I thought about adding a pickaxe to the name, and I suddenly remembered... so, yeah, having a pickaxe in the name it's already been done. I originally tried to curve the tail in a way that it would be the handle of the pitchfork, but it ends up too deformed so I ditched that idea.

Thanks Ras, SU, Club and everyone for the praises, I may start believing that it DOES looks nice after all. All I can see as it's designer are it's flaws Big Grin
(This post was last modified: 22-06-2014 06:52 PM by Excess.)
22-06-2014 06:48 PM
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Aische1984 Offline
Realm Conqueror

Posts: 143
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Post: #22
RE:
i think the first one you posted could work very well for a mobile port ( at some point in the very distant future Smile )
26-06-2014 05:11 PM
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Excess Offline
Realm Conqueror

Posts: 248
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Post: #23
RE:
[Image: a4fDIrN.png]

Old one for reference Smile
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28-06-2014 03:21 AM
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Sebt Offline
The Evil Admin
Evil Admins

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Post: #24
RE:
New one, looks more atmospheric, fantasy, magic, has soul, like enchanted, etc, omg. Big Grin
This effect used on the logo that makes shape rows on it (rough stone effect?) is always looking good.
It will look very nice on image with warm colors like Dwelvers main menu, I think, but I would need to check it first. Wink
+3
I support The Venus Project & Resource-Based Economy - The feasible plan to get rid of scarcity, poverty, and other incoming global issues.
(This post was last modified: 29-06-2014 10:53 AM by Sebt.)
28-06-2014 01:33 PM
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Seriously Unserious Offline
The Ninja Dinosaur

Posts: 1.607
Joined: Jun 2013
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Post: #25
RE:
That new one has great atmosphere for a game like Dwelvers, the darker reds give it a bit of a sinister look that really fits the theme. +2
[Image: 11619898803_7d3a89e6bd_n.jpg]
The Golden One!
29-06-2014 04:12 AM
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