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Solved & Confirmed 0.11.2 BT - Pathfinding issue on surface world with many portals close to each other
#1
If there are too many portals close to each other that may "confuse" creatures to go to a certain place on surface world. When I placed rally flag to the west they started to walk in closed loop from one portal to dungeon than from other portal to surface and again to other portal, you can see what I mean by looking at picture below:
Mapseed: 19589

Put rally flag to the west, they went from portal to portal again and again.
[Image: htzl3a.jpg]


Here for some reason Knights completely ignored this and later flags put in any place. They went to dungeon, ate, slept and came back to surface to do the loop again:

[Image: imt5wh.jpg]
Spec: Win 10, ATI 7800 HD, res: 1280x1024x75. I support The Venus Project & Resource-Based Economy
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Messages In This Thread
0.11.2 BT - Pathfinding issue on surface world with many portals close to each other - by Sebt - 15-11-2017, 08:51 PM
RE: - by Rasmus - 17-11-2017, 03:49 PM
RE: - by Rasmus - 19-11-2017, 03:34 PM
RE: - by Rasmus - 23-11-2017, 09:20 PM
RE: - by Mello Tonin - 25-11-2017, 04:38 AM
RE: - by Rasmus - 25-11-2017, 02:47 PM

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