Dwelvers Journal 2018.01.07 - Dwelvers 0.11.18 is now released
The game will have to choose randomly, atm we have no legendary armor so I don't want to focus on giving room for no ETA features. When legendary armors arrive I think we will have to see how it all plays out, and if players get annoyed when the wrong creature gets it. I imagine some feature that if we have legendary armors the strongest creature will fight for it, I mean, a big purpose of the game is that we don't want to micro manage creatures, as a dungeon lord we only give guide lines Tongue

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RE: 2018.01.07 - Dwelvers 0.11.18 is now released - by Rasmus - 09-01-2018, 08:55 PM

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