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Brainstorm I & S - Evil meter
#1
So I and burningpet was discussing something interesting yesterday that I would like to share Smile

The music right now is pretty neutral and I wouldn't call it evil. But what if the player could increase his evil in the dungeon, that he needs to earn the evil before he can get it. For example the more evil creatures the player creates or the more evil deeds he does the more evil the music becomes, and on top of that certain building will be unlocked when the player have enough evil.

So this idea is still very much open for discussion because it is still something we are just throwing around, but I would like to hear your opinions about it.

The idea is that the "evil" is collected in the Dark Mother, and is shared through the whole territory owned by the player, for example if the player have 20 evil stored in the Dark Mother and own 18 tiles then he would have something like 18/20 "evil". The evil could then be increased by building certain buildings and statue, and decreased by creating creatures.

I'm thinking at this like some sort of reversed DK, in DK the player gained mana faster if he had more territory, but here the player will get punished if he expand to fast.

So an example of punishment could be that if the Dark Mother don't have enough evil the hand can't control the creatures and they will more likely become neutral.
Much evil on the other hand could be used for researching or summoning buildings or items.

This is a game mechanic that is pretty easy to implement but could give the game even more depth. So what do you think? Remember, this is just a brainstorming idea so far..
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Messages In This Thread
I & S - Evil meter - by Rasmus - 16-01-2014, 05:53 AM
RE: Evil meter - by Seriously Unserious - 16-01-2014, 08:12 AM
RE: Evil meter - by Sebt - 16-01-2014, 06:25 PM
RE: Evil meter - by Rasmus - 18-01-2014, 12:52 PM
RE: Evil meter - by Seriously Unserious - 16-01-2014, 07:07 PM
RE: Evil meter - by Mello Tonin - 17-01-2014, 11:35 PM
RE: Evil meter - by Mastergoose - 18-01-2014, 01:37 AM
RE: Evil meter - by Mello Tonin - 18-01-2014, 02:15 AM
RE: Evil meter - by Seriously Unserious - 18-01-2014, 02:30 AM
RE: Evil meter - by Sebt - 18-01-2014, 04:36 PM
RE: Evil meter - by Seriously Unserious - 18-01-2014, 10:33 PM
RE: Evil meter - by Sebt - 19-01-2014, 04:02 AM
RE: Evil meter - by DwarvesAtWork - 19-01-2014, 07:02 PM
RE: Evil meter - by Rikus Khan - 20-01-2014, 07:10 AM
RE: Evil meter - by Seriously Unserious - 20-01-2014, 09:31 AM
RE: Evil meter - by Sebt - 20-01-2014, 08:07 PM
RE: Evil meter - by Rasmus - 21-01-2014, 08:57 AM
RE: Evil meter - by Sebt - 16-02-2014, 07:56 PM
RE: Evil meter - by Rasmus - 17-02-2014, 03:23 AM
RE: Evil meter - by Seriously Unserious - 17-02-2014, 05:54 AM
RE: Evil meter - by Rasmus - 17-02-2014, 06:34 AM
RE: Evil meter - by Seriously Unserious - 18-02-2014, 04:02 AM
RE: Evil meter - by Rasmus - 18-02-2014, 07:47 PM
RE: Evil meter - by prof_ion - 18-02-2014, 07:51 PM
RE: Evil meter - by Mastergoose - 18-02-2014, 08:36 PM
RE: Evil meter - by burningpet - 18-02-2014, 10:54 PM
RE: Evil meter - by Mastergoose - 18-02-2014, 11:12 PM
RE: Evil meter - by Seriously Unserious - 19-02-2014, 12:10 AM
RE: Evil meter - by Sebt - 19-02-2014, 12:28 AM
RE: Evil meter - by damiant - 19-02-2014, 04:07 PM
RE: Evil meter - by TacticBlack - 19-02-2014, 11:51 PM
RE: Evil meter - by Rasmus - 20-02-2014, 10:35 AM
RE: Evil meter - by Seriously Unserious - 19-02-2014, 08:13 PM

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