16-06-2014, 09:03 PM
What do the Red Arrows and Green Arrows mean that you can toggle on an item in the Storage Room - Info window?
Game Storage Room - Item Toggle Red/Green Arrow Icons
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16-06-2014, 09:03 PM
What do the Red Arrows and Green Arrows mean that you can toggle on an item in the Storage Room - Info window?
(16-06-2014, 09:03 PM)Sanctume Wrote: What do the Red Arrows and Green Arrows mean that you can toggle on an item in the Storage Room - Info window? Hello, welcome to our dungeons Sanctume. ![]() It is a new feature presented by Rasmus in this thread: http://forum.dwelvers.com/showthread.php?tid=923 and means: (10-06-2014, 09:32 PM)Rasmus Wrote:
Spec: Win 10, ATI 7800 HD, res: 1280x1024x75. I support The Venus Project & Resource-Based Economy
16-06-2014, 10:13 PM
Is it possible that this is still not working "perfect"?
Sometimes it takes up to 15min or more up my Imps begin to shift the resources correctly.
17-06-2014, 02:55 AM
I would say that it has to do with prioritizing and work load. If you assign more imps to the storage room will they shift the resources faster then?
17-06-2014, 05:10 AM
Yeah, when I notice a location to start to get clogged, I double the Imps on that storage room until they get caught up.
17-06-2014, 06:54 AM
(17-06-2014, 02:55 AM)Rasmus Wrote: I would say that it has to do with prioritizing and work load. If you assign more imps to the storage room will they shift the resources faster then? Yes this has solved my issue. I hope it gets better after these ideas:-) Brainstorm - Speed up the imps My minions are pretty lazy ![]()
18-06-2014, 12:02 AM
(17-06-2014, 06:54 AM)TopperHarley Wrote:(17-06-2014, 02:55 AM)Rasmus Wrote: I would say that it has to do with prioritizing and work load. If you assign more imps to the storage room will they shift the resources faster then? Actually I think there is another issue involved here as well, something that I implemented to lessen the load on the cpu, but I did it wrong.. When the camera isn't over the imps they will become a little more lazy, this is not what I intended. This should only work on neutral creatures that only do tasks for the purpose of visual candy. |
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