I had an orc rioting and i noticed that he was really confused about what to attack.
If there were no imps around, they went to attack a building and not even let's say the closest building. Every time the rioting works attacked the bar room they would always go for a certain corner even if they had to traverse the whole room.
Next issue, whenever an imp would pass close to the orc, the orc would try and attack the imp but would fail since the imp would move out of the square too fast. Then the orc would reset his attack again to hit the building, unless there was another imp on the same square, in which case it would try to attack the imp and fail again.
This would lead to the orc resetting his attack 10 or 20 times until all the imps finished passing which i don't think should happen.
Another issue is that i am fairly certain that the rioting orc started digging trough a wall to help other enemy creatures(fishmen) reach the dungeon.
SCREENSHOTS
The first image shows the orc rioting and the second is where the orc went to dig trough the wall in order to reach the fishmen.
If there were no imps around, they went to attack a building and not even let's say the closest building. Every time the rioting works attacked the bar room they would always go for a certain corner even if they had to traverse the whole room.
Next issue, whenever an imp would pass close to the orc, the orc would try and attack the imp but would fail since the imp would move out of the square too fast. Then the orc would reset his attack again to hit the building, unless there was another imp on the same square, in which case it would try to attack the imp and fail again.
This would lead to the orc resetting his attack 10 or 20 times until all the imps finished passing which i don't think should happen.
Another issue is that i am fairly certain that the rioting orc started digging trough a wall to help other enemy creatures(fishmen) reach the dungeon.
SCREENSHOTS
The first image shows the orc rioting and the second is where the orc went to dig trough the wall in order to reach the fishmen.