(Still the 0.5c video, but since there have only been bugs that have been fixed and no new game mechanics I will not make a video for this version.)
Its downloadable at DOWNLOAD ->
Game Manual:
http://forum.dwelvers.com/showthread.php?tid=89
Bugs fixed since Alpha 0.5c version
- Crashed when digging out a wall with a lantern or a painting hanging on it - The reason was that the lantern or painting didn't got deleted at same time as the wall, and when it was rendered it didn't know where to hang.
- Crash when digging at maps border - When digging outside the map borders the game crashes.
- Doors opens for the enemies - They should at least get stopped by the door.
- Narrow corridors makes creatures get stuck - To many creatures that are attacking or fleeing and standing in a narrow corridor can get stuck.
- Imps running everywhere - Imps running all over the dungeon ignoring every task that has to be done when it comes to fight. (NEW!)
- Idle Imps - To much Imps on the map makes them do nothing except one Imp.
- Imps building delay - The imps sometimes doesn't finish building what they have started.
- Imps buildsite delivering prioritization issue - The imps deliver to buildsites in the wrong order.
- Dark Dwarfs can't find way out of prison - The Dark Dwarfs have no problem finding their way into the prison, but once they are there, they can't find the way out.
- Lights out - If there is a lamp already on the wall and the tile it sits on is then built upon changing it from a basic claimed tile to in this case a supply room, the lamp is removed.
- Rally Flag not working properly - Flag can call the specific number of creatures, more ignoring the call.
- Game freezes at start-up - This is related to threading, and is only a issue for some computers, go to topic to get a temporary solution.
- 0.5c Problem with getting wood and rocks - Roots not grows and rocks are hard to get and sometimes construction gets held up while trying to fill walls back in.
- Can't build shelves if there already is a torch on the wall - This is a issue because I can't have a shelf and a torch on the same wall because they will intersect. But this is very easy to miss.
- Buildings auto rotation issue - The cannons, the mill and the ironsmelter don't get auto rotated.
- [No link] - When saving the game and then loading it again the hydraulics repeater got switched to a hydraulics counter.