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This is a good idea. But how would you suggest I go about explaining for new players that they need to hold down space to select creatures. This is not anything they will notice themselves. I remembered when we had the shovel / pickaxe option with space. There was a huge amount of players not knowing that space could be used for this.
What I am saying is that if I reverse it I need to have a way to tell the players in a discreet but informative way that this is an option.
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It is my humble opinion, still, that these functions would best be toggled from the right-click radial menu. This menu could be set up as a 'cursor mode' menu.
i.e.:
dig
build block
select creature
claim land
reinforce wall
sell
repair
rotate
Info (room)
... and maybe an option for a user defined command. stuff like build road, bridge etc. like a custom mouse hotkey.
There are things on the menu that I don't think are used often enough to justify them on this menu, things like fetching water/lava, setting up room chains. Maybe others use these a heck of a lot more often than I...
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The problem is that I don't want the mouse radial menu to be to large on opening, if we get more than 8 icons in the first menu it will become very messy, and I think there are some other icons like "room buildings" that you have missed.
What I am thinking about being the problem here is what is the default action. The default action is always "dig" if nothing else gets in the way. Perhaps just using space to toggle between pickaxe and selecting creatures as it was with the pickaxe and the shovel earlier?
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I wouldn't mind a toggle like we had with the shovel and pickaxe. It would still be the same though without a tutorial for new players, they will be lost until they ask on the forums.
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Just a thought. How about no clicking minions at all? Control them by Flags only. And to see their stats, equip them etc, leave as is, we gotta look through the minions screen like when we manually equip them.
And the box-drag select which allows you to tell minions where to go, is that a dev tool or game feature? Dont think it's needed.