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05-07-2015, 10:10 PM
(This post was last modified: 05-07-2015, 10:11 PM by Mello Tonin.)
I would say yeah, this is going to be a normal experience for everyone. I personally haven't taken note of it until you brought it up since I haven't really seen it necessary to know how many items are on a storage table, bar room table, or even a construction for that matter. This is mainly because there are so many resources that I know my constructions will be built, and as long as I see there is food stuffs on the table and everyone appears happy I just don't worry about it.
Now later on once things are becoming more balanced and knowing what you have versus what you need becomes important, I may see this as an issue. There again, do I really need to know what the count is on each individual table? I would say no. Maybe having the ability to track certain items in a particular Storage Room would be helpful, and realistically I think all Tooltips should show up in the UI bar at the bottom where you don't have to worry about scaling and it's always going to be legible. Given the limited space and what could be potentially more information than what would fit in that space, a scrolling marquee would be an easy way to make up for the lack of text real estate.
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06-07-2015, 10:34 AM
(This post was last modified: 06-07-2015, 10:52 AM by David Bacuvka.)
i dont count resources in storage, but sometimes I look into production rooms whats on the ground, or want to see how full storage is etc
maybe it gets better when we get AA, because looking at it now, text font looks bad even zoomed in all jagged and stuff (especially l and i looks terrible)
but i do agree tooltips should popup full sized
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Solved with the next version!
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They still scale, but I have set an minimum value where it should be readable as long as you at least have 720p resolution.
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This one has been solved.