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Solved & Confirmed 0.9d - Cave-in Resources Float on Water
#1
Not sure I would call this a bug it's more of an issue. It just looks really weird to have resources floating in the air over water. They should sink or be pushed to nearest neighboring tile.

[Image: Zzi1.jpg]
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#2
I believe the whole issue with resources floating around on water needs to be fixed once and for all. I agree, the question is if I am going to let them sink to the bottom or move towards the shore. What do you all think?

Added to the list of Bugs/Issues & Crashes!
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#3
I'm for sink to the bottom personally. This is what would happen in a real world cave-in.
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#4
Solved with the next version!

If there are a shore right by the resources will get teleported to that shore. If there are no available shore next by then the items will sink to the bottom. If a bridge is built upon that location the resources will float back up upon the bridge.
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#5
Dwelvers 0.9e released, this bug is solved but need confirmation Smile
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#6
This one has been fixed.
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#7
Thank you Smile
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