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Solved & Confirmed 0.9d - Rendering Issues
This affects claim border, claim indicator diamonds and arrows, and construction arrows. Those are the ones that stick out the most and that I can remember. This happens in both 4:3 and 16:9.

[Image: Zzi2.jpg]
It is the deformation we are talking about?
As you may know everything that aren't built upon is a little wrinkly. I can probably fix the borders, but I am not sure I can get the indicator diamonds straight without making the dungeon flat. I will get back to you with a screenshot on this one after I have fixed the borders Smile

Added to the list of Bugs/Issues & Crashes!
The borders are now straight, the diamonds are not. I will make this one as solved, and if you don't like the diamonds with the next update I will continue working on it Smile
Dwelvers 0.9e released, this bug is solved but need confirmation Smile
The territory lines look great now, but yeah those diamonds just look weird. Maybe the same solution you implemented for the borders could fix the diamonds?

[Image: 21aHv.jpg]

Something I noticed later was as I removed rooms so that the spot still shows its claimed but has a diamond on the tile, is that those diamonds always render looking like perfect diamond shapes.
Got it, back to unsolved Smile
This one is solved now as seen here Smile


I may add that I have also fixed so that the creatures feet no longer sink down through the ground any more either. This is usually seen outside the claimed areas.
Dwelvers Alpha 0.9f2 released, this bug is now solved but need confirmation (from players) Sleepy
This is much better now. Sometimes the dirt overlaps slightly, but I don't really see that as an issue. The biggest thing is that they don't look all janky.
Thank you, marked as solved and confirmed Smile

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