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Solved & Confirmed 0.9d - Rendering Issues
#1
This affects claim border, claim indicator diamonds and arrows, and construction arrows. Those are the ones that stick out the most and that I can remember. This happens in both 4:3 and 16:9.

[Image: Zzi2.jpg]
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#2
It is the deformation we are talking about?
As you may know everything that aren't built upon is a little wrinkly. I can probably fix the borders, but I am not sure I can get the indicator diamonds straight without making the dungeon flat. I will get back to you with a screenshot on this one after I have fixed the borders Smile

Added to the list of Bugs/Issues & Crashes!
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#3
The borders are now straight, the diamonds are not. I will make this one as solved, and if you don't like the diamonds with the next update I will continue working on it Smile
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#4
Dwelvers 0.9e released, this bug is solved but need confirmation Smile
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#5
The territory lines look great now, but yeah those diamonds just look weird. Maybe the same solution you implemented for the borders could fix the diamonds?

[Image: 21aHv.jpg]

[edit]
Something I noticed later was as I removed rooms so that the spot still shows its claimed but has a diamond on the tile, is that those diamonds always render looking like perfect diamond shapes.
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#6
Got it, back to unsolved Smile
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#7
This one is solved now as seen here Smile

[IMG]replace_photbucket_link/JumpToBattle.png[/IMG]


I may add that I have also fixed so that the creatures feet no longer sink down through the ground any more either. This is usually seen outside the claimed areas.
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#8
Dwelvers Alpha 0.9f2 released, this bug is now solved but need confirmation (from players) Sleepy
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#9
This is much better now. Sometimes the dirt overlaps slightly, but I don't really see that as an issue. The biggest thing is that they don't look all janky.
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#10
Thank you, marked as solved and confirmed Smile
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