when building a training room, i typically place the punching bags all next to each other in a 4x4 room. The creatures are getting stuck on the constructions. Often many of the constructions are waiting on leather, and the creatures attempt to climb over the construction as if its a block to climb over.. but since there is nothing there (yet) they get stuck climbing. some manage to climb and start walking around on top of the constructions (that are yet to be built), but others get stuck indefinately (until i get a message that one of my creatures is unhappy, coz he's tired or hungry and has got stuck trying to climb over a construction site). I've gotten around this problem in the past by just saving and reloading. But its also something i forgot to mention as a bug in the past.
Solved & Confirmed 0.9e-3 - Training room issue (climbing in mid air)
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27-08-2015, 11:00 PM
Added to the list of Bugs/Issues & Crashes
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12-10-2015, 03:04 PM
Two topics that takes up this issue as well:
(23-09-2015, 02:41 AM)simrobert2001 Wrote: I have a smelter with a thief next to it. The thief is hunched over, in mid air, and appears to be bouncing up and down. There are creatures running back and forth in the path next to it. (30-08-2015, 10:11 PM)Mello Tonin Wrote: This is a pretty funny one I noticed today. When my Imps were delivering materials to a job site where they had to take a ladder to get there, they would get stuck at the top of the ladder for a bit. After a while they managed to move on to the delivery, but they looked pretty silly for a while.
13-10-2015, 08:55 AM
Solved with the next version!
23-10-2015, 10:14 AM
Dwelvers Alpha 0.9f2 released, this bug is now solved but need confirmation (from players)
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