This has been brought up before, but I'm noticing this in a game where a couple of times I have loaded it up a cave-in is generated. It doesn't happen everytime, and if a save game would help just let me know and I'll post it.
Solved & Confirmed 0.9e-5 - Saved Game Causes Cave-ins
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01-09-2015, 04:13 AM
Same, still seeing this happen. Plus floating antroot
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01-09-2015, 04:14 PM
Floating antroot isn't going away anytime soon; it's been with us for a while. I kinda like that it's still there tbo.
01-09-2015, 06:20 PM
Yes floating root is with us for more then a year, so maybe we should make this as a feature - a special weird magical thing that sometimes appears and roams dungeons between our and different dimensions sometimes sticking in ours.
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Spec: Win 10, ATI 7800 HD, res: 1280x1024x75. I support The Venus Project & Resource-Based Economy
02-09-2015, 04:37 PM
Added to the list of Bugs/Issues & Crashes
![]() And I will capture the flying antroot some day ![]() ![]()
13-10-2015, 01:02 PM
Solved with the next version!
23-10-2015, 10:15 AM
Dwelvers Alpha 0.9f2 released, this bug is now solved but need confirmation (from players)
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