This bug is derived from this topic: http://forum.dwelvers.com/showthread.php...1#pid13131
The issue here is that when no path to room is available the creatures will just stand idle. This goes for battle and work as long as the "task" isn't right next to them.
(31-08-2015, 11:22 PM)Mello Tonin Wrote: For instance this guy. He is the only one that can reach this dig site behind him, but he'd rather just wave.
The issue here is that when no path to room is available the creatures will just stand idle. This goes for battle and work as long as the "task" isn't right next to them.