I really won't to post 4 different threads if I could describe all of these simple bugs on 1 picture, as I also can't tell if some weren't done intentionally, so here it is:
1. Human destroyable building are always beat to 1% and stays in that form throughout the entire game;
2. Some building have they flat roofs left and you can see that they have 0%. After loading the game they disappear however;
3. If a tree is standing in lower by 1x1 layer level it cannot be cut - all selected to cut trees were cut, but not this one on the picture;
4. Imps doesn't drag neither wounded units to beds nor knocked out enemies to Prison.
1. Human destroyable building are always beat to 1% and stays in that form throughout the entire game;
2. Some building have they flat roofs left and you can see that they have 0%. After loading the game they disappear however;
3. If a tree is standing in lower by 1x1 layer level it cannot be cut - all selected to cut trees were cut, but not this one on the picture;
4. Imps doesn't drag neither wounded units to beds nor knocked out enemies to Prison.
![[Image: j96iok.jpg]](http://i64.tinypic.com/j96iok.jpg)
Spec: Win 10, ATI 7800 HD, res: 1280x1024x75. I support The Venus Project & Resource-Based Economy