I wasn't doing anything in particular that I can think of which may have caused the crash. At the time I was casting Reveal a lot trying to find portals, but I don't know if that had anything to do with it. I do that from time to time and I hadn't ran into an issue.
Code:
Function:
CheckErrorLog
Message:
This program was unexpectedly finished last time it ran.
Error type: Warning!
Message body:
Function:
RELEASE_DB
Message:
Assert warning - File: Source\GameLevel.cpp - Function: GameLevel::RemoveStorageBuilding - Line: 5294
Stack trace:
13 0
12 0
11 0
10 0
9 0
8 0
7 0
6 0
5 0
4 0
3 0
2 BaseThreadInitThunk 1965044779
1 RtlInitializeExceptionChain 2000328655
0 RtlInitializeExceptionChain 2000328655
Stack trace:
5 0
4 0
3 0
2 BaseThreadInitThunk 1965044779
1 RtlInitializeExceptionChain 2000328655
0 RtlInitializeExceptionChain 2000328655