1. Enemy can't destroy a tile of your room if there is a Treasure Chest placed;
2. Treasure Chests that are placed in a room cannot be opened until a room beneath it is sold;
2. Treasure Chests are always the last task to open (as well as items it contains to gather) before any old or new added during the game. Treasure chests opening has the lowest priority and that's why they haven't been opened there yet;
3. If you sell a room tile that's beneath the Treasure Chest than what's inside that chest will teleport one tile away from it, however chest is still closed.
Check those images:
![[Image: 30cmvdh.jpg]](http://i64.tinypic.com/30cmvdh.jpg)
I also spotted that opening chests are the last thing to take care of, even items that were put there are lost to be taken by Imp.
2. Treasure Chests that are placed in a room cannot be opened until a room beneath it is sold;
2. Treasure Chests are always the last task to open (as well as items it contains to gather) before any old or new added during the game. Treasure chests opening has the lowest priority and that's why they haven't been opened there yet;
3. If you sell a room tile that's beneath the Treasure Chest than what's inside that chest will teleport one tile away from it, however chest is still closed.
Check those images:
![[Image: 30cmvdh.jpg]](http://i64.tinypic.com/30cmvdh.jpg)
![[Image: 2pyuyxk.jpg]](http://i63.tinypic.com/2pyuyxk.jpg)
I also spotted that opening chests are the last thing to take care of, even items that were put there are lost to be taken by Imp.
Spec: Win 10, ATI 7800 HD, res: 1280x1024x75. I support The Venus Project & Resource-Based Economy