15-04-2018, 09:09 PM
2018.04.15 - New creatures on the way
Hi all

The development have been a little slow this last month because I'm needed elsewhere at my job, but the development will shortly speed up again as things calms down

New player creature in progress - The Wraith
I got this creature from Erin a while ago, and now the time is closing in to put it in the game. This Wraith will be attracted after the catacombs have been built. It will not be a strong creature, but under the right circumstances it can be very dangerous. The idea is that she will be able to kill and raise unconscious enemies as ghosts on the battlefield, and she will also be able to attract player-owned ghosts to fight for her when she encounters enemies. So in battle and without any backup she will die pretty easily, but with backup she can work behind the scenes and improve the players odds of winning a lot.
![[Image: UpcomingWraith.jpg]](http://dwelvers.com/images/newsletter/180415/UpcomingWraith.jpg)
New surface building in progress - The Castle
So here we see a example of how the castle will look like, it hasn't been textured yet, or put in the game. But the models are there and will be implemented shortly. The idea is that the harder campaign missions will contain castles on the surface world packed with soldiers that needs to be defeated to complete the missions.
![[Image: UpcomingCastle.jpg]](http://dwelvers.com/images/newsletter/180415/UpcomingCastle.jpg)
New human creature in progress - The solidier
It is currently in progress of being textured, but the main idea is that helmets and armors etc will be replaceable to create more visual variations among the soldiers. He will be stronger than the peasant but weaker than the knight. The idea is to have a human creature strength order that will look something like this:
- Dwarf
- Peasant
- Soldier
- Archer
- Knight
- Prince
- King
![[Image: UpcomingSoldier.jpg]](http://dwelvers.com/images/newsletter/180415/UpcomingSoldier.jpg)
So what's next?
We have set a soft release date! We are aiming towards releasing a full version of Dwelvers in the end of summer or beginning of autumn. If you are interested in checking out what will be included in the release version you can go here: https://steamcommunity.com/app/276870/di...427064109/
And after the release we will of course keep releasing updates such as more game content and more campaigns.
But for now I will try to get the next version out there in the next couple of weeks. Thank you for the patience

Dwelvers Alpha v0.11.19.4 is available for download at the Dwelvers Website and on Steam.