Brainstorm I & S - Evil meter
#25
(18-02-2014, 07:47 PM)Rasmus Wrote: Another fun idea I have got for a long time is that the creatures that have nothing to do with decorate the walls themselves, like painting on them and such. This would automatically mean that the closer to the dungeon centre the more decorations will be on the walls.
Now we could make it so that the decorations could be decided by the evil level in the dungeon Wink
Oh that would be hilarious. It would definitely give your dungeon a good atmosphere out of its own!

Regarding the Evil Meter, are we now talking about it showing Evil Points? Or is this to show your alignment with the humans/surface?
It might be interesting to have two meters for this (brainstorming):
The EP-meter, which shows your Evil Points, which are kinda like mana/money and stuff like that.
The Alliance meter, which shows your alignment with the humans/surface. This would start out as neutral and depending on what you do on the surface this can go towards evil. I don't think humans would give a f**k what you are doing deep under the ground as long as they are not bothered. I also think being "good" towards a surface is strange for a demon/imp empireTongue

I love the idea though that other wild dungeon-dwellers may turn (harder) against you if your alignment with the surface is too "good". Whether this is Neutral or Good doesn't matter.

Regarding the music in change of evilness, has anybody played The Last Remnant? Within battles they use an unique (and IMO superb) music system. It starts with the "standard" battle music. But when you get in a pinch, or get the upper-hand, the music changes to a mood-like music.
Maybe something similar can be implemented for whenever you are being attacked or when you open the maze?
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Messages In This Thread
I & S - Evil meter - by Rasmus - 16-01-2014, 05:53 AM
RE: Evil meter - by Seriously Unserious - 16-01-2014, 08:12 AM
RE: Evil meter - by Sebt - 16-01-2014, 06:25 PM
RE: Evil meter - by Rasmus - 18-01-2014, 12:52 PM
RE: Evil meter - by Seriously Unserious - 16-01-2014, 07:07 PM
RE: Evil meter - by Mello Tonin - 17-01-2014, 11:35 PM
RE: Evil meter - by Mastergoose - 18-01-2014, 01:37 AM
RE: Evil meter - by Mello Tonin - 18-01-2014, 02:15 AM
RE: Evil meter - by Seriously Unserious - 18-01-2014, 02:30 AM
RE: Evil meter - by Sebt - 18-01-2014, 04:36 PM
RE: Evil meter - by Seriously Unserious - 18-01-2014, 10:33 PM
RE: Evil meter - by Sebt - 19-01-2014, 04:02 AM
RE: Evil meter - by DwarvesAtWork - 19-01-2014, 07:02 PM
RE: Evil meter - by Rikus Khan - 20-01-2014, 07:10 AM
RE: Evil meter - by Seriously Unserious - 20-01-2014, 09:31 AM
RE: Evil meter - by Sebt - 20-01-2014, 08:07 PM
RE: Evil meter - by Rasmus - 21-01-2014, 08:57 AM
RE: Evil meter - by Sebt - 16-02-2014, 07:56 PM
RE: Evil meter - by Rasmus - 17-02-2014, 03:23 AM
RE: Evil meter - by Seriously Unserious - 17-02-2014, 05:54 AM
RE: Evil meter - by Rasmus - 17-02-2014, 06:34 AM
RE: Evil meter - by Seriously Unserious - 18-02-2014, 04:02 AM
RE: Evil meter - by Rasmus - 18-02-2014, 07:47 PM
RE: Evil meter - by prof_ion - 18-02-2014, 07:51 PM
RE: Evil meter - by Mastergoose - 18-02-2014, 08:36 PM
RE: Evil meter - by burningpet - 18-02-2014, 10:54 PM
RE: Evil meter - by Mastergoose - 18-02-2014, 11:12 PM
RE: Evil meter - by Seriously Unserious - 19-02-2014, 12:10 AM
RE: Evil meter - by Sebt - 19-02-2014, 12:28 AM
RE: Evil meter - by damiant - 19-02-2014, 04:07 PM
RE: Evil meter - by TacticBlack - 19-02-2014, 11:51 PM
RE: Evil meter - by Rasmus - 20-02-2014, 10:35 AM
RE: Evil meter - by Seriously Unserious - 19-02-2014, 08:13 PM

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