Buildings for Metalworks Room/Workshop
Poleturner's Workbench
Info
This workbench is where pole-arm type. weapons are made, such as spears, pikes, and lances.
Appearance
![[Image: Poleturner_shop.gif]](http://www.finetools.com/Images/Poleturner_shop.gif)
Stats
Highlight: Workers create polearm weapons from wood here.
Function: Enables the production polearm weapons.
Room Type: Building.
Affiliate to: Mellow Tonin mentioned the idea of renaming the Metalworks Room to Workshop, this would be a suitable place to put these buildings.
Place:Ground
Cost: 1 stone, 1 wood.
Tailor's Workbench
Info
Any armor or other equipment made out of cloth or leather is produced here.
Appearance
![[Image: carpenter%2Bweb.jpg]](http://3.bp.blogspot.com/_DziafSci1kE/RgB7HiKKAII/AAAAAAAABCQ/IU1FOQC29CY/s320/carpenter%2Bweb.jpg)
![[Image: 061s.jpg]](http://www.gutenberg.org/files/16277/16277-h/images/061s.jpg)
Pic 2: A set of old fashioned tailor's tools.
Stats
Highlight: Produce cloth and leather equipment.
Function: used to produce equipment out of leather or cloth
Room Type: Building.
Affiliate to: Workshop
Place: Ground
Cost: wood 1, iron 1
Blacksmith's Forge
Info
At this forge, a blacksmith forges metal tools out of smelted iron.
Appearance
Stats
Highlight: Craft metal tools here.
Function: A blacksmith (any creature assigned to this station) forges iron stock into tools such as hammers, pickaxes shovels, and other useful tools for building other items.
Room Type: Building.
Affiliate to: Workshop or Metalworks
Place: Ground
Cost: stone 2, wood 1, iron 2
Armorer's Forge
Info
Metal armor can be forged here.
Appearance
Similar to the blacksmith's forge.
Stats
Highlight: Produce metal armor.
Function: This is where an armorer can produce any armor made out of metal or contains a significant amount of metal parts
Room Type: Building.
Affiliate to: Workshop or Metalworks
Place: Ground
Cost: stone 2, wood 1, Iron 2.
Weapons Forge
Info
Forge weapons that are mostly made of metal.
Appearance
Looks similar to the other 2 forges.
Stats
Highlight: Produce weapons made with metal.
Function: An armorer assigned to this station can produce any weapon that is made out of metal or contains a significant amount of metal.
Room Type: Building
Affiliate to: Workshop or Metalworks
Place: IGround
Cost: 2 Stone, 1 Wood, 2 Iron
Fletcher's Workbench
Info
This is where most ranged weapons are made (except the sling with would be made by a tailor.
Appearance
![[Image: 951964_bd9245f8.jpg]](http://s0.geograph.org.uk/photos/95/19/951964_bd9245f8.jpg)
Stats
Highlight: Produce bows.
Function: Fletchers would work here producing all types of bows and crossbows
Room Type: Building.
Affiliate to: Workshop
Place: Ground
Cost: Wood 2, stone 1, Iron 1.
I know this is a lot of room buildings but and I could have done them all in separate threads but I felt this could bump other suggestions off the bottom of the page and cause them to get missed so I put them all in here as they're all fairly similar, workstations for building weapons and tools.
EDIT: I forgot one:
Drafting Table
Info
This is where new manufacture-able items can be researched.
Appearance
This would look like a table with drafting plans on it, could also be used to store the plans for all researched items, but some sort of shelf would be best for that.
Stats
Highlight: Research new manufactured items.
Function: When a worker is assigned to this station, you can set up research paths, eg research swords to develop a better sword, the exact end result can be random, in the case of a branching research path (for an example of my branching research paths idea read my post here. If no category is set then a random category will be chosen automatically.
Room Type: Building.
Affiliate to: Workshop
Place: Ground
Cost: Wood 2, Iron 1.
![[Image: 11619898803_7d3a89e6bd_n.jpg]](http://farm4.staticflickr.com/3683/11619898803_7d3a89e6bd_n.jpg)
The Golden One!