Brainstorm Creature Mechanic - Creature production - Ideas needed!
#38
Yes, everything is about balance, creatures on certain "level category" could have almost the same abilities at their level, but for example Humans can be more effective against Demons, just because their abilities has additional fallout using them against Demons or after reaching certain level from gathering experience they could get new very different to the the creatures on the same level category abilities. The challenge is to balance everything to that degree where you can always win with actual creatures on the map.

My additional idea is to be able to make or find portals that calls different creatures, like in DK 1, however there could be a problem with balancing it and this would be contrary to the existing Chain Production principle.
Spec: Win 10, ATI 7800 HD, res: 1280x1024x75. I support The Venus Project & Resource-Based Economy
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Messages In This Thread
RE: Creature production discussion - Ideas needed! - by Sebt - 02-02-2014, 02:55 PM
RE: Creature production - Ideas needed! - by Sebt - 13-04-2014, 08:54 AM
RE: Creature production - Ideas needed! - by Sebt - 13-04-2014, 08:10 AM
RE: Creature production - Ideas needed! - by Sebt - 13-04-2014, 10:54 AM
RE: Creature production - Ideas needed! - by Sebt - 20-04-2014, 12:19 PM
RE: Creature production - Ideas needed! - by Sebt - 21-04-2014, 12:21 AM

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