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Brainstorm Creature Mechanic - Creature production - Ideas needed!
#39
I will only focus on Method 1 as it is about the Dark Mother, that is what is prioritised the most at this moment.
So if I understand you correctly Sebt:
- Prisoners can be feed to the Dark Mother.
- The Dark Mother will get life essence from these creatures as well as well as their organs.
- The Dark Mother can also get life essence from regular critters (that re-spawns in the dungeon, they are unlimited), but no organs.
- The life essence can be used to make Imps.
- The EP is used to unlock creatures so that you can make them (Not sure if this cost EP, or that you only need to reach a certain level of EP before the creature gets unlocked.)
- By mixing organs from the creatures feed to the Dark Mother, the player will be able to create creatures.
- If the creatures created are naturally equipped with swords and armour, these items needs to feed to the Dark Mother as well before the new creature can be made.
- There will be a waiting period for the player before the creature will be spewed out in form of a egg growing and hatching inside the Dark Mother.

Not sure if you meant that when mixing organs to create creature will mean that you spend these organs and will have to capture new creatures and feed them to the Dark Mother, if that is the case, then we have an issue with that enemies are limited on the map, we could have enemy generators (as the portals) on the map, but I think it limits the player possibility to create creature to much.

If you meant that the organs works as blueprints and the actual cost for the creature is life essence and the equipments, then it could work. I do like that the player could decide the equipments the creature will have before making him. But we could as well make it so that the creature could equip after he has been created so that we don't have to have two menus for equipping creatures, one when he is created, and one when he wants to upgrade his weapons and armours in the blacksmith. So that the orcs could be created without any weapons from start, then the player will have to equip them, I think that is a much more straight forward way to go. Besides, the orcs should be able to fight even if they have no weapons. One thing that makes me worried is the organs, we would be very limited in designing creatures if their appearance was depending on what organs the enemies have. I would prefer a more simple solution of just capturing creatures, feed them to the Dark Mother, and the Dark Mother will be able to make her own version of them, so that all creatures made by CobraMode could be used as both enemy and minion. Just thing about it, right now the player only have the orcs as minions, if we have it so that the player could create the enemy creatures as his own also we would already have the Impanzees, the Orcs, the Cyclotaurs, the Fishman, the upcoming Piggeh and the Rogue as both enemy as and ally. The player would not be able to make humans!

So to make this work, as I see it, the EP will be replaced by Critter food mainly. The player capture an enemy, feed him to the Dark Mother, the Dark Mother will be able to create that creature type when she has enough Life Essence in her. The life essence will come from feeding her enemies and critters, but as the enemies are a very limited resource in the map, the main food-source will be critters.
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Messages In This Thread
RE: Creature production discussion - Ideas needed! - by Rasmus - 02-02-2014, 03:28 PM
RE: Creature production - Ideas needed! - by Sebt - 13-04-2014, 08:54 AM
RE: Creature production - Ideas needed! - by Sebt - 13-04-2014, 08:10 AM
RE: Creature production - Ideas needed! - by Sebt - 13-04-2014, 10:54 AM
RE: Creature production - Ideas needed! - by Sebt - 20-04-2014, 12:19 PM
RE: Creature production - Ideas needed! - by Sebt - 21-04-2014, 12:21 AM

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