Brainstorm Creature Mechanic - Creature production - Ideas needed!
#67
Well with my interest in Hydraulics I had actually spoken to Rasmus about some new things to come in hydraulics. There are some things we had discussed that I am not sure I am allowed to talk about just yet, but as far as I know hydraulics will be seeing some attention soon. (or at least that is what I think) Since then I have thought of some things that might be nice. Specifically a delayer of some sort. Something that adds adjustable delay to the output speed of the hydraulic pressure. I have found the default delay is great for timers, but some other things that I was testing. Like a switch, type thing I was building. Some new hydraulics toys would be nice. Now something to keep in mind is that with a system like this, it should be kept simple. Rather than adding complex traps that the player only needs resources to build, I think that more simple things like different basic ways to use the hydraulics that would allow the player to build more complex traps would add more depth to hydraulics.

(before we discuss this much farther we should probably make a new thread) Wink
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Messages In This Thread
RE: Creature production discussion - Ideas needed! - by prof_ion - 18-02-2014, 07:42 PM
RE: Creature production - Ideas needed! - by Sebt - 13-04-2014, 08:54 AM
RE: Creature production - Ideas needed! - by Sebt - 13-04-2014, 08:10 AM
RE: Creature production - Ideas needed! - by Sebt - 13-04-2014, 10:54 AM
RE: Creature production - Ideas needed! - by Sebt - 20-04-2014, 12:19 PM
RE: Creature production - Ideas needed! - by Sebt - 21-04-2014, 12:21 AM

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