Brainstorm Creature Mechanic - Creature production - Ideas needed!
#77
(13-04-2014, 03:36 AM)Rasmus Wrote: ... What if any item could be feed to the dark mother, and that different items has a different value on them like this:
Gold = 100
Rock = 50
Wheat = 10
Water = 1

And then we have the creature costs:
Imp = 100
...

So to create an imp we will have to feed the dark mother with 2 rocks or 1 gold or 10 wheat or 100 water.
The player will be able to feed the dark mother even if there is no creatures on queue, this is so that he can create a buffer for later uses.

This is a great idea to make creating creatures standardized. It may be interesting to see if later certain special or rare creatures could be made by other means than the rest of the dungeon creatures. I especially like the buffer idea. No more waiting for Imps to deliver, and this removes some extra jobs for the CPU to crunch. I would add a limit to the amount the Dark Mother could hold (potentially upgradable attribute) or else she may just burst or regurgitate.
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Messages In This Thread
RE: Creature production - Ideas needed! - by Mello Tonin - 13-04-2014, 04:01 AM
RE: Creature production - Ideas needed! - by Sebt - 13-04-2014, 08:54 AM
RE: Creature production - Ideas needed! - by Sebt - 13-04-2014, 08:10 AM
RE: Creature production - Ideas needed! - by Sebt - 13-04-2014, 10:54 AM
RE: Creature production - Ideas needed! - by Sebt - 20-04-2014, 12:19 PM
RE: Creature production - Ideas needed! - by Sebt - 21-04-2014, 12:21 AM

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