07-06-2014, 12:13 PM
Dwelvers Alpha v0.7c has now been released to the pre-orderers, you can download it at the Dwelvers website.
(This version is still not considered stable, and I will not do a bigger public announcement until it is.)
Download:
To download it you need to go to Dwelvers website, then login with your username and password.
Once this is done a new tab leading to the members page should have become available. Here you can download the latest version.
Patch fixes since v0.7b
If you want to contribute with ideas:
http://forum.dwelvers.com/forumdisplay.php?fid=11
Just make sure that you read the post of already suggested ideas so that you don't double post. And there are also some layout requirements for the suggestion posts that you need to follow to make it easier for us.
Link to the "The list of already suggested ideas"
If you want to report a bug or issue:
http://forum.dwelvers.com/forumdisplay.php?fid=19
Just make sure that you read the topic about the already known bugs and issues so that you don't double post.
Link to the "Known bugs / issues Alpha v0.7"
(This version is still not considered stable, and I will not do a bigger public announcement until it is.)
Download:
To download it you need to go to Dwelvers website, then login with your username and password.
Once this is done a new tab leading to the members page should have become available. Here you can download the latest version.
Patch fixes since v0.7b
- Submenu out of the screen - The menu for the hydraulics and Traps goes over the edge of the screen.
- If I can't sleep, nobody can! - The problem is that as soon as 1 orc would lay down to sleep he would get up immediately to leave the bed for another orc.
- Mines don't work - The mines can only be built on wood minerals at highest level.
- Dark Mother tutorial phrases wrong - The phrases the DM says is based on the old GUI.
- All maze doors facing the same way - All maze doors facing the same way.
- Load/Save water placement bug - When reloading the game, the construction sites are gone.
- Fish behaving like trouts, swimming up the cascade - Title says it all.
- "New item available for production" message visible on menu - Title says it all.
- Rock wall - I notice when i want build a rock wall on a neutral "territory" after i dig to find metal or similar, before the imps are marked the field as my territory, the command for building is set.
- Dirt behind crops won't get paved - If you have some crops layed down and try to expand them by digging the wall behind, imps won't paved it unless absolutely nothing else is around to do, and even so it's not a sure thing.
- Sewing & blacksmith Queue doesn't change after making item - noticed that when working with the sewing machine and the blacksmith station items I put in Queue to be made are made but the Queue doesnt change and the imp just keeps making more.
- Trouble with flour - Since V0.7-V0.7b I have been having a difficult time getting flour. I have excess of root and my imps just will not make flour on a regular basis.
- Multiple Instances of Dwelvers is Loaded from Launcher - I have noticed this multiple times now, but when I load the game from the launcher I have 2 instances of it running instead of just one.
- Gems Reset - If you save your game and you have yellow or red gems. Once you quit the game and reload. The gem counters will be reset to zero upon loading the saved game.
- Crash while placing skull lights in the prison - The crash happened wile i was placing skull lights in the prison.
- Imps don't carry bodies in tutorial - The red cross appears overhead, they seem to try to pick up the fishman but he just changes the direction that he is lying and then nothing happens and the imps are locked into trying to move these guys.
- Imps Won't Stop Fishing - The count of fish I had when I stopped production was 535. The game has been running for about an hour and a half and my fish count is up to 813.
- Low stone drop - I have been mining like crazy but no stone at all.
- (Black) Blocks, not rendering wall faces (without using Alt+D) - Coming across black blocks while digging. Did not used Alt+D.
- Claiming Tiles Adjacent to Room and 1 Lvl Up - Imps don't claim tiles that is next to a room and one level higher.
- Could not find a key to step out of the possession - Tryed the possession spell tonight and could not find a key to step out of the possession... saved and reloaded to get back to my godlike view.
- Sensitivity camera movement - Is it possible to add a sensitivity control for the camera movement WSAD?
- Alt-D - Selecting - Clicking Alt+D and selecting some ended up with "painting" blocks on black.
- Stopping production of antroot stops other production chain - Stopping production makes the imps pull the item out of storage and onto the rallyflag.
- Loading levels with different sizes beaks down the pathfinding - Loading two levels with different sizes after each-other causes the pathfinding to fail.
- Imp stuck on impossible job - Whenever I find a root, I have an imp dig straight down to the core to harvest all that precious wood and then build floor tiles from the bottom up to cover the hole/retrieve the resources.
- Crash when Creating Game (Seed related crashes) - I waited for more than 5 minutes for this game to be created and got this crash report after hitting Ctrl + Alt + Del to close the game.
- Missing resolution (1920x1200) - I miss the Resolution 1920x1200 in the dropdown Menu from the launcher.
If you want to contribute with ideas:
http://forum.dwelvers.com/forumdisplay.php?fid=11
Just make sure that you read the post of already suggested ideas so that you don't double post. And there are also some layout requirements for the suggestion posts that you need to follow to make it easier for us.
Link to the "The list of already suggested ideas"
If you want to report a bug or issue:
http://forum.dwelvers.com/forumdisplay.php?fid=19
Just make sure that you read the topic about the already known bugs and issues so that you don't double post.
Link to the "Known bugs / issues Alpha v0.7"